A Massively Multiplayer Online Text Editing Game would be an environment that…
- …supports 1,000’s of people.
- …lets you see other people who are reading and writing.
- …lets you watch people write in real time.
- …lets people write together in real time.
- …lets people delegate ownership and read-write priviledges to one another.
- …may have a 3D element, should have a “resize” element.
- …should be scriptable, and support forms.
- …allows people to construct identities within the environment: perhaps the person’s personal text page(s) forms this “identity.”
- …allows you to somehow observe other people’s attention, as it moves across pages.
- …allows you to see which documents are popular with whom and when.
- …allows people to collect themselves into groups, and to hold votes.
- …allows people to request payments of money as part of the execution of scripts.
- …might support the inclusion of pictures and graphs (?) – web pages, even, perhaps
- …can easily (perhaps even natively) support spaces that are chat-like, and spaces that are CollaborativeEditor like.
- …music can be played in.

- …supports, as fundamental concepts: 2-way HyperLinking, TransClusion, spatial arrangement of documents, VirtualPresence, versioning, …
The rediculous name is a parody of “MMORPG,” or “Massively Multiplayer Online Role Playing Game,” which somehow became industry standard for: “3D game where 1,000 people play at once.”
It’s very different than a MOO or a MUSH. Most MOO’s and MUSH’s support only a tiny handful of these features.
You could easily run a MOO or a MUSH within a MMOTEG. But you can’t support a MMOTEG within a MOO or a Mush.
MOO and MUSH are teletype things. MMOTEG is more like: “Visual Text.”
Another name could be: DocuVerse?.
See Also
docuverse mmoteg imagination document documents
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